{
	"AI": {
		"behavior": "neutral", / "ally" / "enemy"
		"movement": { 
			"type": "stationary"
		},
		"health": 800,
		"rating": 7,
		"attacks": [{
			"range": 20,
			"damage": 10
		},{
			"range": 20,
			"damage": 30,
			"graphic": ""
		}]
	}
}